Aw heck...


Apparently, I got my files messed up and somehow made multiple layers of the game files. I fixed it on the Mac version, so its no longer 3GB somehow. 

I'll fix the WIN version once I completely untangle the files.

Also, I'm going to delete all of the unused music and sounds so the file is way smaller.

EDIT:

OK, I think I fixed. I updated both versions and both sizes are WAY smaller than they were. I also made them both external so I don't have fight itch.io for storage space.

Files

Trials of Cowza Mac version 04
External
1 day ago

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Had a minor panic but everything is good now.

TLDR: It was borked but now its better (i hope)

It turns out that your game has a package.json file in it that directs your save to where everything else is in your game. My version of that json file had set itself to point to a target the "www" sub folder, which made it so that when I used playtest to test the game it would use the files in that subfolder instead of the main folder, but the main folder was where the updates so . . .